Enrique Rosas
11 years of experience in game development, freelance work, and native app development.
Summary
I am a developer with experience since 2016 in creating video games and applications in Flutter. I started with Unity, then moved on to GameMaker Studio 2, and currently work with Godot Engine. I have worked on freelance projects and published my own games and apps on various platforms. I prefer native development in Swift for Apple devices and seek to specialize in this field. I have used various tools and technologies throughout my career.
Skills
Programming Languages
SwiftDartC#JavaScriptGML (GameMaker Language)
Tools and Technologies
SwiftUIUIKitUnityFlutterFirebaseGameMaker Studio 2GodotElectronNode.jsAzure
Pixel Art
AsepritePiskel
3D Modeling
Blender
Video Editing
iMovieFinal CutSony VegasFilmora
Image Editing
Pixelmator ProAffinity Designer
Music Composition
GarageBandLogic ProAbleton Live
Platforms
iOSmacOSAndroidWindowsXboxRaspberry Pi
Others
UI/UX Design, 2D and 3D Modeling, API Integration, Publishing on App Store, Play Store, and Microsoft Store
Professional Experience
Independent Developer
January 2016 - Present- Created and published games on the App Store, Play Store, itch.io, and Microsoft Store.
- Developed games in Unity and GameMaker Studio 2, including projects for arcade machines.
- Currently developing games in Godot Engine.
- Developed web games and applications for various clients.
- Developed personal applications using Flutter and SwiftUI.
Developer · Mainbit
2017 - 2018- Developed tools with Node.js to manage databases in Azure.
- Created applications in Electron using HTML, CSS, JavaScript, and Bootstrap.
Developer · Cosmindie
2023 - 2024- Developed a social network in Flutter with a Firebase backend.
- Implemented features and functionalities for an optimized user experience.
CETIS Educational Project
2020State of Mexico
- Developed an educational platform in Flutter with a Firebase backend.
- Implemented user profiles and online classes.