ENES
Xcode Development Environment

Let's Build Something Together

Freelance development services across iOS, games, 3D, pixel art, music, and video.

ENRIQUE ROSAS

iOS, Game & Creative Developer | Swift, Godot, Music Production, 3D & Video

I deliver complete, market-ready digital products across the Apple ecosystem, game development, and creative production. I help entrepreneurs and businesses turn complex ideas into polished, functional realities — from native iOS/macOS apps to Godot games, music production, 3D assets, and video editing. Building since 2015, I don't just write features; I ship finished, polished products.

šŸ’” What I Do Best

āœ… Game development: 2D/3D games in Godot, from prototype to full build

āœ… Creative production: original music, low poly 3D, pixel art, and video editing

āœ… Full-cycle Apple development: from UI/UX logic to App Store publishing

āœ… Clean MVVM architecture with Swift 6 strict concurrency safety

āœ… Fluid interfaces following Apple's Human Interface Guidelines

āœ… Native backend integration: Firebase, REST APIs, and Swift Vapor

āœ… Data & persistence with SwiftData, Core Data, and CloudKit

āœ… Native multi-platform: iPhone, iPad, macOS, and Apple Watch

āœ… App Store deployment, ASO, and full product lifecycle management

Services

From native iOS apps to game development, 3D art, and music production.

Native iOS App Development (SwiftUI & Swift 6)

Native iOS apps built with Swift 6 and SwiftUI, following Apple's Human Interface Guidelines end-to-end.

Starting at $150

Godot Game Development (2D & 3D)

Custom 2D and 3D games built in Godot Engine, optimized for Web, Mobile, and Desktop.

Starting at $100

Custom Instrumental Music & Beats

Original instrumental beats and soundtracks produced in Logic Pro for games, apps, and videos.

Starting at $25

Low Poly 3D Models & Game Characters

Game-ready low poly 3D models and props built in Blender, optimized for any engine.

Starting at $35

Resume / CV

11 years of experience across game development, freelance work, and native app development.

View CV

šŸš€ Why Work With Me?

šŸŽÆ Multidisciplinary: iOS/macOS apps, Godot games, music production, 3D art, and video editing — one person who can take a project from concept to finished product šŸ“± Product-Focused: Apps active on the App Store since 2015 and games published on itch.io, with a deep understanding of the full lifecycle ⚔ Performance First: I avoid unnecessary dependencies to keep every deliverable lightweight, fast, and maintainable ✨ Native Craft: On the Apple side specifically, "Liquid Glass" interfaces with native animations, SF Symbols, and Dark Mode optimization šŸ¤– Efficiency: Faster delivery cycles through AI-assisted workflows (Claude Code) without compromising quality šŸ¤ Direct Communication: I prioritize technical, transparent collaboration from day one I build complete, ready-to-use digital products across the Apple ecosystem, game development, and creative production — not just isolated features. Let's build something that feels right at home wherever it lives.

enriquerosas@lesscoded.dev

Mexico, CDMX

I typically respond within 24-48 hours.

Follow Me

Stay updated with my latest projects and behind-the-scenes content.